
Revolving PvP

Revolving PvP will rotate zones at monuments while multiplying loot inside, rewarding players who dare to enter.
FP MONUMENTS ONLY AS OF NOW
PvP zones rotate on a configurable timer, creating a risk reward choice that keeps players checking the map for an opportunity to obtain more loot or engage in a PvP firefight.
Features
Configurable number of simultaneously PvP Tagged monuments.
Loot multiplier for all containers within Tagged zones.
Visual sphere effect marks Tagged zones in-world.
Vending Marker to mark Tagged monuments.
Automatic rotation on a configurable interval with chat announcements.
Entry warning when players step into a PvP Zone.
Works with Simple Status to show a status while in PvP Zone.
Accepted monument whitelist, choose exactly which monuments can be a PvP Zone.
Admin commands for manual rotation, clearing, debug visualization, and listing active zones.
RevolvingPvP.Admin - Access to admin chat commands
Commands
| 1 | /pvpzone.rotate - Force a PvP Zone rotation |
| 2 | /pvpzone.clear - Remove all active PvP Zones |
| 3 | /pvpzone.list - List currently Tagged monuments |
| 4 | /pvpzone.debug - Visualize PvP zone boundaries |
RevolvingPvP.json
{
"Number of PVP Zones": 2,
"Rotation Interval (seconds)": 1800.0,
"Zone Radius Multiplier": 2.0,
"Loot Multiplier": 2.0,
"Require Both Players In Zone": false,
"Announce Zone Rotation to Chat": true,
"Announce Entering PVP Zone": true,
"Show Status When In PVP Zone": true,
"Accepted Monuments": [
"assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab",
"assets/bundled/prefabs/autospawn/monument/arctic_bases/arctic_research_base_a.prefab",
"assets/bundled/prefabs/autospawn/monument/harbor/ferry_terminal_1.prefab",
"assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab",
"assets/bundled/prefabs/autospawn/monument/large/military_tunnel_1.prefab",
"assets/bundled/prefabs/autospawn/monument/large/powerplant_1.prefab",
"assets/bundled/prefabs/autospawn/monument/large/trainyard_1.prefab",
"assets/bundled/prefabs/autospawn/monument/large/water_treatment_plant_1.prefab",
"assets/bundled/prefabs/autospawn/monument/roadside/gas_station_1.prefab",
"assets/bundled/prefabs/autospawn/monument/harbor/harbor_1.prefab",
"assets/bundled/prefabs/autospawn/monument/harbor/harbor_2.prefab",
"assets/bundled/prefabs/autospawn/monument/medium/junkyard_1.prefab",
"assets/bundled/prefabs/autospawn/monument/small/satellite_dish.prefab",
"assets/bundled/prefabs/autospawn/monument/small/sphere_tank.prefab",
"assets/bundled/prefabs/autospawn/monument/roadside/supermarket_1.prefab",
"assets/bundled/prefabs/autospawn/monument/small/mining_quarry_a.prefab",
"assets/bundled/prefabs/autospawn/monument/small/mining_quarry_b.prefab",
"assets/bundled/prefabs/autospawn/monument/small/mining_quarry_c.prefab",
"assets/bundled/prefabs/autospawn/monument/roadside/warehouse.prefab"
],
"Marker Settings": {
"Enable Vending Markers": true,
"Enable Sphere Effect": true
}
}

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