Live
xNullPointer95 published Hook ProfilerxNullPointer95 published Freeze TimeDuff reacted 🔥 to Respawn ProtectionDuff reacted 🔥 to Wipe Raid ProtectionxNullPointer95 published Respawn ProtectionxNullPointer95 published Wipe Raid ProtectionxNullPointer95 updated CrosshairxNullPointer95 updated No BleedingxNullPointer95 updated Stack Size (Global + Permission-based StackSizes)xNullPointer95 updated Auto DoorsxNullPointer95 updated Mark To TeleportxNullPointer95 updated Banned Players Entity CleanerxNullPointer95 updated Wireless Power (✅️ Gesture Support)xNullPointer95 updated Auto CodelockxNullPointer95 updated Fuel Generator ModifierxNullPointer95 updated MegaphonexNullPointer95 updated NPC FreezexNullPointer95 updated Scrap BagxNullPointer95 updated Custom Magazine CapacityxNullPointer95 updated RED/GREEN LightxNullPointer95 updated Missile Silo Hatch Door OpenerxNullPointer95 updated Item ExchangerxNullPointer95 updated Crate Items RNGDuff published Powergrid Controldrifter reacted 👍 to Turret ReskinnerRickySpanish updated Zombie AnimalsDark’Karis reacted 🚀 to OverShieldDuff published Turret ReskinnerDuff published DiseasesGoldenRatio published Golden Power Controller
xNullPointer95 published Hook ProfilerxNullPointer95 published Freeze TimeDuff reacted 🔥 to Respawn ProtectionDuff reacted 🔥 to Wipe Raid ProtectionxNullPointer95 published Respawn ProtectionxNullPointer95 published Wipe Raid ProtectionxNullPointer95 updated CrosshairxNullPointer95 updated No BleedingxNullPointer95 updated Stack Size (Global + Permission-based StackSizes)xNullPointer95 updated Auto DoorsxNullPointer95 updated Mark To TeleportxNullPointer95 updated Banned Players Entity CleanerxNullPointer95 updated Wireless Power (✅️ Gesture Support)xNullPointer95 updated Auto CodelockxNullPointer95 updated Fuel Generator ModifierxNullPointer95 updated MegaphonexNullPointer95 updated NPC FreezexNullPointer95 updated Scrap BagxNullPointer95 updated Custom Magazine CapacityxNullPointer95 updated RED/GREEN LightxNullPointer95 updated Missile Silo Hatch Door OpenerxNullPointer95 updated Item ExchangerxNullPointer95 updated Crate Items RNGDuff published Powergrid Controldrifter reacted 👍 to Turret ReskinnerRickySpanish updated Zombie AnimalsDark’Karis reacted 🚀 to OverShieldDuff published Turret ReskinnerDuff published DiseasesGoldenRatio published Golden Power Controller
Browse/Rust/Plugins/Powergrid Control

Powergrid Control

Duff 0.0 (0)v1.0.0OxideCarbonExclusive#powergrid#powerplant#electricity#monuments
Powergrid Control1 / 2
Keep Rust Powergrid powerlines powered without changing vanilla Power Plant progression.
Description

Powergrid Control

Powergrid Control is a lightweight plugin that allows Rust's new Powergrid powerlines to remain powered without requiring the Power Plant to be active.

The plugin does not replace, fake or interfere with vanilla Power Plant progression.

By default, Powerlines are simply kept at the first powered vanilla stage when the real Powergrid stage would otherwise be too low. If players activate and progress the Power Plant normally, the real higher Powergrid stage automatically takes priority.

This means the Power Plant remains fully functional and worthwhile to progress.

Features

  • Keeps Powergrid Powerlines powered even when the Power Plant is inactive.
  • Uses Rust's existing vanilla Powergrid stages and power values.
  • Optional minimum vanilla stage for Powerlines.
  • Optional Powergrid requirement bypass for Recyclers.
  • Optional Powergrid requirement bypass for Electric Generators.
  • Does not modify Power Plant fuses.
  • Does not change the global Powergrid stage.
  • Does not alter vanilla Power Plant progression.

Vanilla Progression Is Preserved

For example:

Power Plant Off

  • Powerlines can remain powered using the configured minimum vanilla stage.

Power Plant Reaches a Higher Stage

  • The real Power Plant stage takes priority.
  • Powerlines use the real vanilla stage and its normal power output.

Power Plant Turns Off Again

  • Powerlines return to the configured minimum powered stage.

Recycler support also only bypasses the availability requirement. Their real Powergrid stage is preserved, allowing vanilla Recycler efficiency and processing progression to continue working normally.

Electric Generator bypasses are available as an optional advanced setting and are disabled by default.

Default Configuration

json
1{
2 "Powerlines": {
3 "Ignore Powergrid Requirement": true,
4 "Minimum Vanilla Stage (0 = First Powered Stage)": 0
5 },
6 "Recyclers": {
7 "Ignore Powergrid Availability Requirement": false
8 },
9 "Electric Generators": {
10 "Ignore Powergrid Requirement": false
11 }
12}

0 automatically selects Rust's first vanilla Powergrid stage that provides power.

Powergrid Control is designed to add flexibility to the new Powergrid system while leaving the actual Power Plant and its progression completely in vanilla's hands.


Support & Updates:
Discord: [https://discord.gg/6WXmbPKqmP]

Free
Download
Views5
Downloads0
Purchases0
Rating 0.0
Version1.0.0
PlatformRust
CategoryPlugins
CompatibleOxide · Carbon
Size24 KB
PublishedAug 12, 2026
UpdatedAug 12, 2026
✓ Reviewed for safety and integrity