Custom Homing Target
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A simple plugin to manually add entities you want targetable by the Homing Missile Launcher.
Description
A simple plugin to manually add entities you want targetable by the Homing Missile Launcher.
The most basic use case is targeting Bradley APC or other vehicle using the homing missile launcher as shown in example config:
code
| 1 | { |
| 2 | "Target Prefabs": [ |
| 3 | { |
| 4 | "Path": "assets/content/vehicles/boats/tugboat/tugboat.prefab", |
| 5 | "Is Directory": false |
| 6 | }, |
| 7 | { |
| 8 | "Path": "assets/content/vehicles/boats/rowboat/rowboat.prefab", |
| 9 | "Is Directory": false |
| 10 | }, |
| 11 | { |
| 12 | "Path": "assets/prefabs/npc/m2bradley/bradleyapc.prefab", |
| 13 | "Is Directory": false |
| 14 | } |
| 15 | ] |
| 16 | } |
The "IsDirectory" bool can be used if you wish to cover all entities under a certain path, for example all vehicle modules individually targetable:
code
| 1 | { |
| 2 | "Target Prefabs": [ |
| 3 | { |
| 4 | "Path": "assets/content/vehicles/modularcar/module_entities/", |
| 5 | "Is Directory": true |
| 6 | } |
| 7 | ] |
| 8 | } |
No perms, plug and play with some sample entities included in the default config.
Default configuration
CustomHomingTarget.json
{
"Target Prefabs": [
{
"Path": "assets/content/vehicles/boats/tugboat/tugboat.prefab",
"Is Directory": false
},
{
"Path": "assets/content/vehicles/boats/rowboat/rowboat.prefab",
"Is Directory": false
},
{
"Path": "assets/content/vehicles/boats/rhib/rhib.prefab",
"Is Directory": false
},
{
"Path": "assets/prefabs/npc/m2bradley/bradleyapc.prefab",
"Is Directory": false
}
]
}Sponsored


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DownloadViews157
Downloads1
Purchases0
Rating★ 0.0
Version1.1.0
Compile check✓ Passed Oct 17, 2026
PlatformRust
CategoryPlugins
CompatibleOxide · Carbon
Size8 KB
PublishedSep 3, 2026
UpdatedSep 19, 2026
✓ Reviewed for safety and integrity