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ChainSaw

Razor★ 0.0 (0)v1.0.1Oxide
ChainSaw
Allow chainsaw to damage entity's it normally cant.
Description

Allow chainsaw to damage entity's it normally cant.
You can add more entity's to the config.
Currently wall and wood door are in the config. See config example.
You can set damage amounts in config.

Permissions:
chainsaw.use - allow the use of the modified chainsaw.

ConfigDamage amount tiers - This is where you can set the amount of damage they take. None is where the entity does not have a tier like a door.

You can get prefabs name here.
https://www.corrosionhour.com/rust-prefab-list/
You DO NOT want the shortname you want the Prefab.

just remove .prefab from the Prefab name

Tool damage health add - Addes a little health back to the chainsaw so it does not take so much damage on use.

json
1{
2 "Entity short perfab name": {
3 "DamageApply": {
4 "door.hinged.wood": {
5 "Damage amount tiers": {
6 "None": 10,
7 "Twigs": 0,
8 "Wood": 10,
9 "Stone": 20,
10 "Metal": 30,
11 "TopTier": 40
12 },
13 "Tool damage health add": {
14 "None": 3.0,
15 "Twigs": 3.0,
16 "Wood": 2.0,
17 "Stone": 1.0,
18 "Metal": 0.5,
19 "TopTier": 0.1
20 },
21 "Required skinID": 0
22 },
23 "wall": {
24 "Damage amount tiers": {
25 "None": 10,
26 "Twigs": 0,
27 "Wood": 10,
28 "Stone": 20,
29 "Metal": 30,
30 "TopTier": 40
31 },
32 "Tool damage health add": {
33 "None": 3.0,
34 "Twigs": 3.0,
35 "Wood": 2.0,
36 "Stone": 1.0,
37 "Metal": 0.5,
38 "TopTier": 0.1
39 },
40 "Required skinID": 0
41 }
42 }
43 },
44 "Version": {
45 "Major": 1,
46 "Minor": 0,
47 "Patch": 0
48 }
49}

Default configuration
ChainSaw.json
{
  "Entity short perfab name": {
    "DamageApply": {}
  },
  "Version": {
    "Major": 1,
    "Minor": 0,
    "Patch": 1
  }
}
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$2.00
Views858
Downloads22
Purchases11
Rating★ 0.0
Version1.0.1
Compile check✓ Passed Oct 14, 2026
PlatformRust
CategoryPlugins
CompatibleOxide
Size7 KB
PublishedFeb 11, 2021
UpdatedJul 21, 2025
✓ Reviewed for safety and integrity