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Browse/Rust/Plugins/Stack Size (Global + Permission-based StackSizes)

Stack Size (Global + Permission-based StackSizes)

xNullPointer95 0.0 (0)v1.1.6OxideCarbon#stack#size#permission#based
Stack Size (Global + Permission-based StackSizes)
Description

xStackSize

xStackSize gives you full control over item stack sizes on your Rust server. Globally and permission-based. Fine-tune your economy, balance progression, or create VIP advantages with flexible and performance-friendly stack management.

Whether you want larger stacksize for QoL, custom stacksizes for specific groups/permission, or complete control over your servers stacking system.

ℹ️ INFO: xStackSize supports multiple permissions at the same time.

If a player has more than one stack permission, the plugin automatically applies the highest stack size based on your configuration. The highest value always wins - whether it's global or permission-based.

Example: If global is set to x3 and a permission gives x1, the player will use x3 since it’s higher. (If he has that permission)

✨ Features

-
Global stack size control

-
Permission-based StackSizes (VIP / ranks / groups)

-
Custom StackSize per item

-
Custom StackSize for CUSTOM ITEMS

-
Force Split/Merge changed StackSize INSTANT instead of waiting for players to move items manually

-
Blacklist items

-
Easy to configure

-
Performance friendly designed

-
Additionally supports Quarries, Excavator, Furnaces and Conveyors

ℹ️ Permission-based StackSizes:

-
You can use any permission name in the config, as long as it starts with xstacksize.

Examples: xstacksize.pro, xstacksize.vip, xstacksize.premium etc..

-
You can create multiple stack-size permissions. Simply copy and paste a new permission block in the config and give it a different permission name.

💫 Various Constellations (Examples, for better understanding)


Spoiler



[Example 1]

Global: x2

VIP: x4

Player has permission (VIP) -> Result: x4


[Example 2]

Global (Resources): x5

VIP (Resources): x6

FixedItemStackSizes: "wood": 0

Player has permission (VIP) -> Result: UNLIMITED (because we used 0 (highest wins and 0 means unlimited) for wood, and wood is from itemtype 'Resources')


[Example 3]

Global: x3

VIP: x2

Player has permission (VIP) -> Result: x3


[Example 4]

Global: x1

VIP: x3

Elite: x5

Player has permission (VIP + Elite) -> Result: x5


[Example 5]

Global: x4

VIP: x6

Elite: x3

Player has permission (VIP + Elite) -> Result: x6


[Example 6]

Global: x5

VIP: x5

Player has permission (VIP) -> Result: x5

📟 Console Command

-
xstacksize.refresh (Useful if you have AutoApplyStackSizeChange set to 'false')

-
Force-applies current stack rules to existing items immediately. It recalculates limits and retroactively normalizes/merges stacks in player inventories and storage containers without requiring item movement.

⚙️ Config (Use value '0' for UNLIMITED)

{
/ AutoApplyStackSizeChange force splits/merge items instantly instead of waiting for players to move items manually. /
"AutoApplyStackSizeChange": true,
"StackSizeMultipliers": {
"Weapon": 1.0,
"Construction": 1.0,
"Items": 1.0,
"Resources": 1.0,
"Attire": 1.0,
"Tool": 1.0,
"Medical": 1.0,
"Food": 1.0,
"Ammunition": 1.0,
"Traps": 1.0,
"Misc": 1.0,
"Component": 1.0,
"Electrical": 1.0,
"Fun": 1.0,
"CustomItems": 1.0
},
/ FixedItemStackSizes are fixed values, not multipliers (Example: 5000) /
"FixedItemStackSizes": {
"wood": 0,
"stones": 0
},
"PermissionStackSizeMultipliers": {
"xstacksize.vip": {
"Weapon": 1.0,
"Construction": 1.0,
"Items": 1.0,
"Resources": 1.0,
"Attire": 1.0,
"Tool": 1.0,
"Medical": 1.0,
"Food": 1.0,
"Ammunition": 1.0,
"Traps": 1.0,
"Misc": 1.0,
"Component": 1.0,
"Electrical": 1.0,
"Fun": 1.0,
"CustomItems": 1.0
}
},
"BlacklistedItems": [
"pumpkin"
]
}

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RCONtrol

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$16.99
Views1.1k
Downloads17
Purchases0
Rating 0.0
Version1.1.6
PlatformRust
CategoryPlugins
CompatibleOxide · Carbon
Size57 KB
PublishedMar 28, 2026
UpdatedAug 12, 2026
✓ Reviewed for safety and integrity