Rocket Mag







RocketMag - Try it free at client.connect rust.facefirstgaming.com
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Expand rocket launcher magazines fire rockets without reloading after every shot.
Vanilla Rust forces a full reload animation after every single rocket. RocketMag lets your players load a real magazine up to 100 rockets sized by permission tier, so combat with rocket launchers actually feels like combat instead of a reload simulator.
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Features
- Expands magazine capacity for Rocket Launcher, Dragon Rocket Launcher, RPG-7, and Homing Missile Launcher (configurable list - add any future launcher shortname without an update)
- Five configurable tiers: Default, VIP1, VIP2, VIP3, Admin - each with its own max magazine size (1 - 100)
- In-game admin UI (
/mag) to adjust every tier's magazine size live, with +1/+10/-1/-10 buttons - no config file editing required - Player-facing status command shows their current tier and magazine size
- Zero timers - capacity persists naturally through Rust's own save system
Permissions
| Permission | Grants |
| rocketmag.use | Default tier magazine size |
| rocketmag.vip1 | VIP1 tier magazine size |
| rocketmag.vip2 | VIP2 tier magazine size |
| rocketmag.vip3 | VIP3 tier magazine size |
| rocketmag.admin | Admin tier magazine size + access to the /mag in-game config UI |
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Permissions are additive by priority - a player with rocketmag.vip2 gets the VIP2 size even without rocketmag.use explicitly granted. No permission = vanilla single-rocket capacity, unaffected.
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Chat Commands
/rmor/rmag- check your current magazine size and tier/rm or /mag- (requiresrocketmag.admin) open the live magazine-size configuration panel
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Configuration
| 1 | { |
| 2 | "Default magazine size (rocketmag.use) [max: 100]": 10, |
| 3 | "VIP1 magazine size (rocketmag.vip1) [max: 100]": 20, |
| 4 | "VIP2 magazine size (rocketmag.vip2) [max: 100]": 30, |
| 5 | "VIP3 magazine size (rocketmag.vip3) [max: 100]": 40, |
| 6 | "Admin magazine size (rocketmag.admin) [max: 100]": 50, |
| 7 | "Weapon shortnames this plugin applies to": [ "rocket.launcher", "rocket.launcher.dragon", "rocket.launcher.rpg7", "homingmissile.launcher" ], |
| 8 | "Compatible ammo shortnames, in preference order": [ "ammo.rocket.basic", "ammo.rocket.hv", "ammo.rocket.fire" ] |
| 9 | } |