Live
Sphinkter reviewed Compost HelperSphinkter reviewed Better JackhammerSphinkter reviewed Extraction LooterCalvinRF reacted 👍 to Rage Cheating DetectionCalvinRF published Rage Cheating DetectionKhaled updated Recycler StationMayonnaiseScc published Porta-Potty / OuthouseSnaplatack reacted 😮 to Electric VehiclesRickySpanish updated PurgeFXFlecksel updated Rust Valley GPArox followed @WizlaVoodooLights updated MyTimedEventsVoodooLights published MyTimedEventsbadgyver updated The Day After TomorrowBrad Copp reacted 🚀 to Silent Shadows - Grimwood HollowTheGamingChurch published Silent Shadows - Haunted MansionTheGamingChurch published Silent Shadows - Haunted CemeteryTheGamingChurch published Silent Shadows - Quagknocker's Haunted AbodeTheGamingChurch published Silent Shadows - Grimwood HollowTheGamingChurch published Silent Shadows - Halloween Fair Safe ZoneJeffGoldblume followed @bigtexryderJeffGoldblume reacted 😮 to Radio StudioWrecks updated Skybase (Community Center)RickySpanish updated Escape RoomRickySpanish reacted 🔥 to LootFloatEM$Ø updated rPhonebadgyver updated Extractiondrifter reacted ❤️ to OverWatch HUD UIWrecks published OverWatch HUD UIWrecks updated Beast Master - (Aura & Effect Update)
Browse/Rust/Plugins/TeleportSystem

TeleportSystem

Dávid Balázs★ 0.0 (0)v1.2.0Oxide
TeleportSystem1 / 5
Effortless travel across Rust - bags, monuments, and players at your fingertips.
Description

TeleportSystem for Rust (Oxide / uMod)

TeleportSystem is a feature-rich, optimized teleportation manager for Rust servers. It provides safe teleportation to player sleeping bags/beds, dynamic map monuments, and direct player-to-player teleport requests (/tpr). It features a modern GUI interface and seamless integration with economy plugins.

Features

  • Sleeping Bag & Bed Teleportation: Allows players to browse and teleport to their active sleeping bags or beds via an intuitive UI.
  • Dynamic Monument Teleportation: Automatically detects, filters, and indexes all valid monuments across custom and procedural maps.
  • Player-to-Player Teleport Requests (/tpr): Send teleport requests to active players with an interactive accept/decline pop-up UI.
  • Safe Arrival Detection: Advanced ground-raycasting, building/structure overlap detection, and NavMesh sampling ensure players never spawn underwater, inside rocks, or inside base walls.
  • Economy & Rewards Integration: Native support for Economics (Currency: $) and ServerRewards (Currency: RP).
  • Multi-Page GUI Navigation: Paginated grid UI handling large numbers of sleeping bags or monuments without screen clutter.
  • Localization (Lang API): Fully customizable and translatable player messages via Oxide's built-in language system.

Permissions

PermissionDescription
teleportsystem.tprGrants access to send teleport requests using /tpr <player>.
teleportsystem.tpGrants access to open the main teleport UI using /tp.

Commands

Chat Commands

CommandUsageDescription
/tp/tpOpens the main Teleport UI (Sleeping Bags & Monuments).
/tpr/tpr <player_name>Sends a teleport request to a target player.

Console / UI Commands

Note: These commands are executed internally by UI interactions or console inputs.

  • tp_accept - Accepts an incoming player teleport request.
  • tp_decline - Declines an incoming player teleport request.
  • tp_open_tab <tab> [page] - Switches between UI tabs (bags / monuments) and page numbers.
  • tp_to_bag <net_id> - Teleports the player to a selected sleeping bag by Network ID.
  • tp_to_monument "<monument_name>" - Teleports the player to a specified monument.
  • tp_close_ui - Destroys the main UI container.

Installation

  1. Download or save TeleportSystem.cs.
  2. Place the file into your server's oxide/plugins directory.
  3. Oxide will compile the plugin automatically.
  4. (Optional) Configure permissions for player groups via Oxide console/RCON:

    • oxide.grant group default teleportsystem.tp
    • oxide.grant group default teleportsystem.tpr

Configuration Options

  • Use Economy System (true/false): Enable or disable charging players for teleporting.
  • Currency Type: Set to "Economics" or "ServerRewards".
  • Teleport Request Cost: Cost charged to the sender when a /tpr is accepted.
  • Sleeping Bag Cost: Cost per bag teleport.
  • Monument Teleport Cost: Cost per monument teleport.
  • Monuments Configuration: Automatically populates with map monuments. You can individually enable/disable monuments or adjust safe teleport radiuses.

Configuration:

{
"Use Economy System": true,
"Currency Type (Economics or ServerRewards)": "Economics",
"Teleport Request Cost": 25.0,
"Sleeping Bag Cost": 10.0,
"Monument Teleport Cost": 50.0,
"Monuments Configuration": {
"Harbor 2": {
"Enabled": true,
"Radius": 30.0
},
"Airfield 1": {
"Enabled": true,
"Radius": 30.0
},
"Launch Site 1": {
"Enabled": true,
"Radius": 30.0
},
"Arctic Research Base A": {
"Enabled": true,
"Radius": 30.0
},
"Satellite Dish": {
"Enabled": true,
"Radius": 30.0
},
"Desert Military Base C": {
"Enabled": true,
"Radius": 30.0
},
"Junkyard 1": {
"Enabled": true,
"Radius": 30.0
},
"Radtown Small 3": {
"Enabled": true,
"Radius": 30.0
},
"Oilrig 1": {
"Enabled": true,
"Radius": 30.0
},
"Oilrig 2": {
"Enabled": true,
"Radius": 30.0
},
"Harbor 1": {
"Enabled": true,
"Radius": 30.0
},
"Lighthouse": {
"Enabled": true,
"Radius": 30.0
},
"Trainyard 1": {
"Enabled": true,
"Radius": 30.0
},
"Bandit Town": {
"Enabled": true,
"Radius": 30.0
},
"Outpost": {
"Enabled": true,
"Radius": 30.0
},
"Dome": {
"Enabled": true,
"Radius": 30.0
},
"Mining Quarry A": {
"Enabled": true,
"Radius": 30.0
},
"Mining Quarry B": {
"Enabled": true,
"Radius": 30.0
},
"Mining Quarry C": {
"Enabled": true,
"Radius": 30.0
},
"Water Treatment Plant 1": {
"Enabled": true,
"Radius": 30.0
},
"Fishing Village A": {
"Enabled": true,
"Radius": 30.0
},
"Fishing Village B": {
"Enabled": true,
"Radius": 30.0
},
"Underwater Lab A": {
"Enabled": true,
"Radius": 30.0
},
"Large Barn": {
"Enabled": true,
"Radius": 50.0
},
"Ranch": {
"Enabled": true,
"Radius": 50.0
}
}
}

Default configuration
TeleportSystem.json
{
  "Use Economy System": true,
  "Currency Type (Economics or ServerRewards)": "Economics",
  "Teleport Request Cost": 25.0,
  "Sleeping Bag Cost": 10.0,
  "Monument Teleport Cost": 50.0,
  "Monuments Configuration": {}
}
Sponsored
RCONtrol
RCONtrol

Command your Rust server. Live WebRCON console, performance and player monitoring, quick actions, groups and permissions, and plugin management.

Visit site ↗
$15.99
Views861
Downloads0
Purchases0
Rating★ 0.0
Version1.2.0
PlatformRust
CategoryPlugins
CompatibleOxide
Size33 KB
PublishedSep 21, 2026
UpdatedSep 21, 2026
✓ Reviewed for safety and integrity