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Browse/Rust/Plugins/TeleportSystem

TeleportSystem

Dávid Balázs★ 0.0 (0)v1.2.0Oxide
TeleportSystem1 / 6
Effortless travel across Rust - bags, monuments, and players at your fingertips.
Description

TeleportSystem for Rust (Oxide / uMod)
TeleportSystem is a feature-rich, optimized teleportation manager for Rust servers. It provides safe teleportation to player sleeping bags/beds, dynamic map monuments, and direct player-to-player teleport requests (/tpr). It features a modern GUI interface and seamless integration with economy plugins.

Features

  • Sleeping Bag & Bed Teleportation: Allows players to browse and teleport to their active sleeping bags or beds via an intuitive UI.
  • Dynamic Monument Teleportation: Automatically detects, filters, and indexes all valid monuments across custom and procedural maps.
  • Player-to-Player Teleport Requests (/tpr): Send teleport requests to active players with an interactive accept/decline pop-up UI.
  • Safe Arrival Detection: Advanced ground-raycasting, building/structure overlap detection, and NavMesh sampling ensure players never spawn underwater, inside rocks, or inside base walls.
  • Economy & Rewards Integration: Native support for Economics (Currency: $) and ServerRewards (Currency: RP).
  • Multi-Page GUI Navigation: Paginated grid UI handling large numbers of sleeping bags or monuments without screen clutter.
  • Localization (Lang API): Fully customizable and translatable player messages via Oxide's built-in language system.

Permissions

Permission
Description

teleportsystem.tpr
Grants access to send teleport requests using /tpr <player>.

teleportsystem.tp
Grants access to open the main teleport UI using /tp.

Commands
Chat Commands

Command
Usage
Description

/tp
/tp
Opens the main Teleport UI (Sleeping Bags & Monuments).

/tpr
/tpr <player_name>
Sends a teleport request to a target player.

Console / UI Commands
Note: These commands are executed internally by UI interactions or console inputs.

  • tp_accept - Accepts an incoming player teleport request.
  • tp_decline - Declines an incoming player teleport request.
  • tp_open_tab <tab> - Switches between UI tabs (bags / monuments) and page numbers.
  • tp_to_bag <net_id> - Teleports the player to a selected sleeping bag by Network ID.
  • tp_to_monument "<monument_name>" - Teleports the player to a specified monument.
  • tp_close_ui - Destroys the main UI container.

Installation

  • Download or save TeleportSystem.cs.
  • Place the file into your server's oxide/plugins directory.
  • Oxide will compile the plugin automatically.
  • (Optional) Configure permissions for player groups via Oxide console/RCON:
  • oxide.grant group default teleportsystem.tp
  • oxide.grant group default teleportsystem.tpr

Configuration Options

  • Use Economy System (true/false): Enable or disable charging players for teleporting.
  • Currency Type: Set to "Economics" or "ServerRewards".
  • Teleport Request Cost: Cost charged to the sender when a /tpr is accepted.
  • Sleeping Bag Cost: Cost per bag teleport.
  • Monument Teleport Cost: Cost per monument teleport.
  • Monuments Configuration: Automatically populates with map monuments. You can individually enable/disable monuments or adjust safe teleport radiuses.

Configuration:

{
"Use Economy System": true,
"Currency Type (Economics or ServerRewards)": "Economics",
"Teleport Request Cost": 25.0,
"Sleeping Bag Cost": 10.0,
"Monument Teleport Cost": 50.0,
"Monuments Configuration": {
"Harbor 2": {
"Enabled": true,
"Radius": 30.0
},
"Airfield 1": {
"Enabled": true,
"Radius": 30.0
},
"Launch Site 1": {
"Enabled": true,
"Radius": 30.0
},
"Arctic Research Base A": {
"Enabled": true,
"Radius": 30.0
},
"Satellite Dish": {
"Enabled": true,
"Radius": 30.0
},
"Desert Military Base C": {
"Enabled": true,
"Radius": 30.0
},
"Junkyard 1": {
"Enabled": true,
"Radius": 30.0
},
"Radtown Small 3": {
"Enabled": true,
"Radius": 30.0
},
"Oilrig 1": {
"Enabled": true,
"Radius": 30.0
},
"Oilrig 2": {
"Enabled": true,
"Radius": 30.0
},
"Harbor 1": {
"Enabled": true,
"Radius": 30.0
},
"Lighthouse": {
"Enabled": true,
"Radius": 30.0
},
"Trainyard 1": {
"Enabled": true,
"Radius": 30.0
},
"Bandit Town": {
"Enabled": true,
"Radius": 30.0
},
"Outpost": {
"Enabled": true,
"Radius": 30.0
},
"Dome": {
"Enabled": true,
"Radius": 30.0
},
"Mining Quarry A": {
"Enabled": true,
"Radius": 30.0
},
"Mining Quarry B": {
"Enabled": true,
"Radius": 30.0
},
"Mining Quarry C": {
"Enabled": true,
"Radius": 30.0
},
"Water Treatment Plant 1": {
"Enabled": true,
"Radius": 30.0
},
"Fishing Village A": {
"Enabled": true,
"Radius": 30.0
},
"Fishing Village B": {
"Enabled": true,
"Radius": 30.0
},
"Underwater Lab A": {
"Enabled": true,
"Radius": 30.0
},
"Large Barn": {
"Enabled": true,
"Radius": 50.0
},
"Ranch": {
"Enabled": true,
"Radius": 50.0
}
}
}

Default configuration
TeleportSystem.json
{
  "Use Economy System": true,
  "Currency Type (Economics or ServerRewards)": "Economics",
  "Teleport Request Cost": 25.0,
  "Sleeping Bag Cost": 10.0,
  "Monument Teleport Cost": 50.0,
  "Monuments Configuration": {}
}
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$10.99
Views930
Downloads0
Purchases0
Rating★ 0.0
Version1.2.0
Compile check✓ Passed Oct 14, 2026
PlatformRust
CategoryPlugins
CompatibleOxide
Size33 KB
PublishedSep 21, 2026
UpdatedOct 8, 2026
✓ Reviewed for safety and integrity