Sound Speaker

Record your voice in game and play it threw a alarm speaker.
This is still in beta but has been tested and is working like should...
There have been some reports that it sounds glitchy at sometimes. make sure your servers fps are not really low. This is not reported by a lot but has been reported. Also i been told if player is playing recording he made and is using his mic after can make the sound glitchy when it is playing.
This will require knowledge to record good music if you want music as you need a speaker to mic or a good soundboard.
Only normal Switches will work to power the soundspeakers and should not be placed too high in a structure.
Sever impact has not been tested i spawned in 4 and had them playing music little impact so not sure on impact if you have hundreds
Plugin will spawn a npc below the speaker so recommend not placing the speaker 3 floors up.
Permishion needed: soundspeaker.use
Chat commands:
/s_sound add <saveName> - Start a recording
/s_sound save - Saves the recording
/s_sound cancel - Cancels the recording
/s_sound remove <saveName> - Removes a recording
For Global sounds in list before recording /s_sound global to activate/deactivate then record/save like normal.
After recording is saved hit a speaker with a hammer and choose the recording hook up power to a switch and play. Power wire from Alarm Speaker to standard switch must be direct nothing in-between.
i recorded this with a virtual speakers to mic.

Command your Rust server. Live WebRCON console, performance and player monitoring, quick actions, groups and permissions, and plugin management.
Visit site ↗