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Monument Music

thepiercedweirdo
Apr 9, 2023
42 views3 replies

I think this one may be a popular idea.

Either expand off MonumentPlus by adding in aspects of Soundbox. Or make it it's own thing.
But main idea is to be able to set a radio station for any monument you want or set your own locations for custom maps.

Monuments will have default speakers set for them. true/false for activity.
Stations are set in the config for each location.

Setting a custom location will create a new entry in the data/config file.
Look at desired spot and type /mmc (map name) (location) speaker (or whatever you want to use. This is just a basic idea)
A new section "map_name" will be created. And locations will be nested (if that's the right word) underneath.
Custom entries will use true/false as well as a true/false for map_name (Use map_name locations: true)

I assume boombox placement and wiring will be required, unless there's a way to bypass that and just use speakers.
You can toggle speakers on and off through console or chat with /mm airfield on or /mm market offetc.
Should work with custom locations as well. The name just needs to be active. Custom names cannot match default

The status of the radio needs to be maintained through restarts and wipes.

3 replies
RazorApr 9, 2023

ill work on this.

RazorApr 18, 2023

thepiercedweirdo wrote:
I think this one may be a popular idea.
Either expand off MonumentPlus by adding in aspects of Soundbox. Or make it it's own thing.
But main idea is to be able to set a radio station for any monument you want or set your own locations for custom maps.
Monuments will have default speakers set for them. true/false for activity.
Stations are set in the config for each location.
Setting a custom location will create a new entry in the data/config file.
*Look at desired spot and type /mmc (map name) (location) speaker (or whatever you want to use. This is just a basic idea)*
A new section "map_name" will be created. And locations will be nested (if that's the right word) underneath.
Custom entries will use true/false as well as a true/false for map_name (Use map_name locations: true)
I assume boombox placement and wiring will be required, unless there's a way to bypass that and just use speakers.
You can toggle speakers on and off through console or chat with /mm airfield on or /mm market offetc.
Should work with custom locations as well. The name just needs to be active. Custom names cannot match default
The status of the radio needs to be maintained through restarts and wipes.

This is almost done just some things to work out on the chat commands for saving for mapname or just default and so will always spawn default on plugin load and mapname ones on that map name.