Grid Control

GridControl lets you choose whether Rust's power grid needs fuses. Set the fuse count for each stage, the minimum accepted condition, and how quickly fuses wear down. Players use the Power Plant's existing boxes, and the grid follows the game's normal stage progression.
- Features
- Keep the grid powered without fuses, or require players to supply them.
- Set a different total fuse requirement for each of the four power stages.
- Reject fuses below your chosen minimum condition. Accepted fuses keep their actual condition and work until they break.
- Adjust fuse lifetime, the number wearing at full speed, and the slower consumption range for the remaining fuses.
- Keep Rust low-population wear adjustment or disable it.
- Pause physical fuse wear while the grid runs without requiring fuses.
- Translate all plugin messages through Oxide's language files and customize the chat prefix. English defaults are included.
- Console Commands
Use from the server console, RCON or a player F1 console
| Command
| gridcontrol.fuses false - Keep the grid powered without fuses and save the setting
| gridcontrol.fuses true - Require real fuses again and save the setting
| gridcontrol.reload - Apply config changes
| gridcontrol.status - Show the current fuse settings and power stage
Admins can use the commands automatically. Other players need gridcontrol.admin
- Default Config
| 1 | { |
| 2 | "Fuse requirements": { |
| 3 | "Require fuses": true, |
| 4 | "Minimum condition to accept a fuse (%)": 50.0 |
| 5 | }, |
| 6 | "Power stages": { |
| 7 | "Use custom fuse counts": true, |
| 8 | "Fuses required": { |
| 9 | "Stage 1": 1, |
| 10 | "Stage 2": 4, |
| 11 | "Stage 3": 10, |
| 12 | "Stage 4": 18 |
| 13 | }, |
| 14 | "Note": "Standard Power Plant: 20 slots total." |
| 15 | }, |
| 16 | "Fuse consumption": { |
| 17 | "Fuses consumed at full speed": { |
| 18 | "Number of fuses": 3, |
| 19 | "Full fuse lifetime (minutes)": 160.0 |
| 20 | }, |
| 21 | "Remaining fuses": { |
| 22 | "Minimum consumption speed (% of full speed)": 8.0, |
| 23 | "Maximum consumption speed (% of full speed)": 12.0 |
| 24 | }, |
| 25 | "Make fuses last longer when fewer players are online": true |
| 26 | } |
| 27 | } |
GridControl.json
{
"Fuse requirements": {
"Require fuses": true,
"Minimum condition to accept a fuse (%)": 50.0
},
"Power stages": {
"Use custom fuse counts": true,
"Fuses required": {
"Stage 1": 1,
"Stage 2": 4,
"Stage 3": 10,
"Stage 4": 18
},
"Note": "Standard Power Plant: 20 slots total."
},
"Fuse consumption": {
"Fuses consumed at full speed": {
"Number of fuses": 3,
"Full fuse lifetime (minutes)": 160.0
},
"Remaining fuses": {
"Minimum consumption speed (% of full speed)": 8.0,
"Maximum consumption speed (% of full speed)": 12.0
},
"Make fuses last longer when fewer players are online": true
}
}

Trusted hosting partner. Affordable game servers with solid support and panels.
Visit site ↗