Players receive a binocular designator. Aim and left-click to mark a target point and call in an airstrike
Features
Target Designator System:
Players receive a binocular designator. Aim and left-click to mark a target point and call in an airstrike
Strike and Nuke Support:
Supports both standard F15 Strike and F15 Nuke runs, each with independent settings for planes, shots, rocket speed, delay, cooldown, and more
Strike Modes:
Includes multiple strike patterns:
precise, circle, line, and carpet
Custom F15 Flight:
Flight altitude, plane speed, and pre-fire distance are fully configurable
Aircraft spawn, fly their attack run, fire, and clean up automatically when the strike is complete
Rocket Mechanics:
Configurable rocket speed, rate of fire, shots per plane, plane stagger, and impact spread
Direct Designator Delivery:
Admins can deliver Strike or Nuke designators directly to players using the give subcommand
In-Game Store:
Optional in-game store support for purchasing Strike and Nuke designators.
Supports Auto, Economics, and ServerRewards providers
Admin Control Panel:
Includes an in-game admin panel for managing store settings, strike settings, warnings, and zone restrictions without editing the config manually
Combat Alerts:
Includes target-marked warnings, inbound warnings, and countdown alerts with map grid support
Blocked Use Zones:
Can block strike usage while the caller is inside a safe zone, and can also block target points inside safe zones or monument bounds
Commands are configurable from the config
Permissions
| 1 | f15estrike.strike → allows using Strike designators |
| 2 | f15estrike.nuke → allows using Nuke designators |
| 3 | f15estrike.strike.give → allows giving Strike designators to other players |
| 4 | f15estrike.nuke.give → allows giving Nuke designators to other players |
| 5 | f15estrike.admin → full admin access and admin panel access |
| 1 | /f15 → opens the in-game F15 store |
| 2 | /strike → gives the player an F15 Strike designator |
| 3 | /nuke → gives the player an F15 Nuke designator |
| 4 | /strike give <name|SteamId64> → gives an F15 Strike designator to another player |
| 5 | /nuke give <name|SteamId64> → gives an F15 Nuke designator to another player |
Config
| 1 | { |
| 2 | "Config Version": 3, |
| 3 | "Flight altitude (m)": 250.0, |
| 4 | "Plane speed (m/s)": 200.0, |
| 5 | "Pre-fire distance (m)": 750.0, |
| 6 | "Chat prefix": "[F15]", |
| 7 | "Commands": { |
| 8 | "Strike": { |
| 9 | "Enabled": true, |
| 10 | "Primary": "strike", |
| 11 | "Aliases": [] |
| 12 | }, |
| 13 | "Nuke": { |
| 14 | "Enabled": true, |
| 15 | "Primary": "nuke", |
| 16 | "Aliases": [] |
| 17 | } |
| 18 | }, |
| 19 | "Blocked use zones": { |
| 20 | "Block caller while inside a safe zone": true, |
| 21 | "Block target point inside a safe zone": true, |
| 22 | "Block target point inside monument bounds": false |
| 23 | }, |
| 24 | "Global warnings": { |
| 25 | "Enabled": true, |
| 26 | "Broadcast when target is marked": true, |
| 27 | "Broadcast countdown reminders": true, |
| 28 | "Countdown warning seconds": 5, |
| 29 | "Broadcast when aircraft are inbound": true, |
| 30 | "Include map grid": true, |
| 31 | "Include world coordinates": true |
| 32 | }, |
| 33 | "Purchases": { |
| 34 | "Enabled": false, |
| 35 | "Provider (Auto/Economics/ServerRewards)": "Auto", |
| 36 | "Strike": { |
| 37 | "Enabled": true, |
| 38 | "Cost": 1500.0 |
| 39 | }, |
| 40 | "Nuke": { |
| 41 | "Enabled": true, |
| 42 | "Cost": 10000.0 |
| 43 | } |
| 44 | }, |
| 45 | "Strike": { |
| 46 | "Planes (count)": 1, |
| 47 | "Shots per plane": 10, |
| 48 | "Rocket speed (m/s)": 150.0, |
| 49 | "Rate of fire (shots/sec)": 2.5, |
| 50 | "Stagger between planes (s)": 0.25, |
| 51 | "Impact spread radius (m)": 3.0, |
| 52 | "Confirm delay (s)": 5.0, |
| 53 | "Cooldown (s)": 5.0, |
| 54 | "Default mode": "circle", |
| 55 | "Designator display name": "F15 Strike" |
| 56 | }, |
| 57 | "Nuke": { |
| 58 | "Planes (count)": 5, |
| 59 | "Shots per plane": 10, |
| 60 | "Rocket speed (m/s)": 200.0, |
| 61 | "Rate of fire (shots/sec)": 1.5, |
| 62 | "Stagger between planes (s)": 0.35, |
| 63 | "Impact spread radius (m)": 6.0, |
| 64 | "Confirm delay (s)": 6.0, |
| 65 | "Cooldown (s)": 120.0, |
| 66 | "Default mode": "circle", |
| 67 | "Designator display name": "F15 Nuke" |
| 68 | } |
| 69 | } |