A nuke that can be deployed on any Rust server
Hello here is how you operate the Nuke plugin.
First take the oxide folder or the individual subfolders and place their content in the corresponding server side folders.
plugins/Nuke.cs => Nuke Plugin
data/Nuke/audio/NukeSiren.json => Encoded siren sound file for the nuke alarm
Once loaded the nuke plane is automatically configured to run events every 900 to 1800 seconds (configureable within the Nuke.json config file)
The nuke causes serious radiation which can also be configured, along with the blast radius of the nuke.
The following are all permissions needed:
nuke.use_nuke => Allows a player to utilize the nuke strike call item.
nuke.give_nuke => Allows a player to give anyone a nuke strike call item (Recommended to only give to admins only).
nuke.no_cooldown => Removes the strike call cooldown for a player.
nuke.event => Allows a player to manually start the nuke event at a random position on the map (Recommended to give to admins only).
nuke.event_drop => Allows a player to manually start the nuke event at the current position where they are standing (Recommended to give to admins only).
Listed below are all plugin commands:
/givenukeitem <player_name> => Give the specified player the nuke strike call item. If no player is specified give the item to the calling player. (Requires nuke.give_nuke)
/startevent => Start the nuke event at a random position on the map (Requires nuke.event)
/stopevents => Stop active nuke event (Requires nuke.event)
/dropnuke => Start the nuke event at the position where the player currently stands (Requires nuke.event_drop)
Should you have any issues or comments, drop me a message.